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Welcome to MSXdev’15!!!

Although there is a delay on the release date, here is a new edition of MSXdev, the most important MSX1 development contest in recent years. This edition follows the previous line as the rules and...

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MSXdev’15: Changes, results and winners!!!

After the notice I posted on this website some weeks ago, there were a lot of reactions on the internet. Some of them agreed with my decision of declaring the contest null, some others didn’t. After...

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We would like to know your opinion about MSXdev’17

Hi there, guys. The MSXDev Team is back on track preparing the next edition of your favourite MSX development contest. We have talked about changes, mainly the rules, but also the jury, the final...

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MSXdev’17 – 1st entry: SKULLrs

The first entry for MSXdev’17 contest that we are proud to share with you!!! Name of the game: SKULLrs Name of the group: digiconcrete Game size / RAM size requirements for the game: 16 Kb Game genre:...

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MSXdev’17 – 4th entry: Tales of Popolon

Category: MSX Classic Name of the game:Tales of Popolon Game size / RAM size: 32KB ROM / 16KB RAM Game genre: Adventure Name of the group: Santiago Ontañón (Brain Games) Contact e-mail: santi.ontanon...

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MSXdev’17 – 8th entry: Draconic Throne

Name of the game: Draconic Throne Category: MSX Classic Game size / RAM size requirements for the game: 32KB ROM / 16KB RAM Name of the group: GW’s Workshop Contact e-mail: ghost4outside AT hotmail.com...

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MSXdev’17 is over, time to meet the winners!

The time has come. The most awaited results are here, we have the winners for MSXdev’17 contest! We would like to thank all the participants in the contest, and also extend our gratitude to all the...

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PWND 3 announced

The classic, tried and tested “Snake” game concept is still beloved by gamers of young and old age.Even MSXdev got a few visits from mister Snake.Apart from “Los Jardines de Zee Wang Zu” in MSXdev’06,...

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MSXdev’18 – 13th entry: PWND3

Category: MSX Classic Name of the project / game: PWND3 – Full Metal Snake Twitch Edition Game size / RAM size requirements for the game: 16Kb / 8Kb RAM Game genre: Puzzle Name of the group /...

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MSXdev’18 – 14th entry: Quartet

Category: MSX Classic Name of the project / game: Quartet Game size / RAM size requirements for the game: 32Kb / 8Kb RAM Game genre: Action Puzzle Name of the group / individuals involved: Ilkke &...

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MSXdev’18 – 15th entry: Goal

Category:  MSX Freestyle Name of the game: Goal Game size / RAM size requirements for the game: about 27 Kb / 64Kb RAM Game genre: Managerial Name of the group / individuals involved: G.G.G. Soft...

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We have a jury for MSXdev’18 and the public poll is now open

First of all, we feel it is only right to apologize for the delay in the MSXdev’18 jury announcement. We’ve been working hard to settle everything. but we must admit that time rushed on us…We, the...

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MSXdev’18 final results

Our jury has been working for the last month and finally we can read their words in order to get acquainted with the games participating in this year’s edition of the contest. Many thanks to them, of...

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MSXdev’20… A new era

Greetings, dear MSX fans and friends all around the world! We, the MSXdev Team, proudly present the new edition of the longest running international MSX development contest: MSXdev’20. Now, you might...

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MSXdev’20: #01 – Dot Attack

Name of the game: Dot Attack Size: 32KB RAM size requirements: 8KB Genre: Action Name of the group involved: N.O.P. Name of people involved: Maarten Loor Stephan Smetsers WLCracks Mark Verhappen...

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MSXdev’20: #02 – Jäästä

Name of the game: Jäästä Game size: 32KB Genre: Adventure Individuals involved: Uninteresting Here comes and adventure in the cold land of the penguins! You play the role of a penguin (of course) and...

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MSXdev’20: #17 – Anchors Aweigh

Name of the game: Anchors Aweigh Game size: 160Kb (megarom, K5 mapper) RAM size requirements: 16KB Genre: Puzzle Names of the individuals involved: Manuel Martínez Another surprise entry, that’s based...

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MSXdev’20: #18 – Freedom Fighter

Name of the game: Freedom Fighter – Rise of The Humans Game size: 128Kb (ASCII 16 mapper) RAM size requirements: 16KB Genre: Shoot-’em-up Names of the individuals involved: Code: Pintus Giuseppe...

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MSXdev’20: #19 – Chambers of Thyrea

Name of the game: Chambers of Thyrea Game size: 32Kb RAM size requirements: 16Kb Genre: Sokoban-like puzzle Name of the individual involved: Spacesugar What an amazing MSXdev edition this year.Another...

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MSXdev’20 jury revealed!

Hi everybody! Before we introduce this year’s jury to you, we should provide you with some context, which means it’s time for a little bit of history. In 2003, MSX fans and prolific software developers...

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